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	<title>PagodaBlog</title>
	<link>http://ambitiouspagoda.com/blog</link>
	<description>Going-ons at the pagoda</description>
	<lastBuildDate>Mon, 02 Aug 2010 16:47:04 +0000</lastBuildDate>
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		<title>Sleep Superbly - Sleep Therapy</title>
		<description>
I've just wrapped up the final touches on an interesting new project that launched sometime last week. http://sleepsuperbly.com has a campaign going on involving a faux sleep analysis, and it was Oddcast's task to build the application. Combining several of our technologies, both new and old, you are lead through ...</description>
		<link>http://ambitiouspagoda.com/blog/work/sleep-superbly-sleep-therapy</link>
			</item>
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		<title>Despicable Me - Minion Dominion</title>
		<description>
Now that Universal Studios's Despicable Me has been in theaters for a few weeks, I figured it was high time to go ahead and post the project I worked on at Oddcast, which advertises for the movie. The official site is http://www.miniondominion.com/, but if they eventually end up taking it ...</description>
		<link>http://ambitiouspagoda.com/blog/work/despicable-me-minion-dominion</link>
			</item>
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		<title>Working at Oddcast in Manhattan</title>
		<description>Despite all of my efforts to get a job at a hardcore graphics studio writing shaders and coding up the cool GPU effects, I managed to find myself in a slightly different field. After several tiresome weeks of sleeping on couches in New York City (many thanks to my sister ...</description>
		<link>http://ambitiouspagoda.com/blog/work/working-at-oddcast-in-manhattan</link>
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		<title>Destructible Environments and SSAO</title>
		<description>So, I've graduated, and with that come the [end] of my computer graphics quarter-long projects. To recap, my honors capstone project was to create a fully destructible terrain engine using BSP tree merging. Then, the Computer Graphics 2 project was to implement Screen Space Ambient Occlusion in addition to indirect ...</description>
		<link>http://ambitiouspagoda.com/blog/development/destructible-environments-and-ssao</link>
			</item>
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		<title>Destructible 3D Environments</title>
		<description>So I've been working on my honors capstone project steadily for the past 2 weeks. I'm trying to achieve a destructible environment game engine using BSP tree merging techniques, hypertextures and hopefully GPU acceleration via geometry shaders. So far the BSP works just fine, and I'm about to dive into ...</description>
		<link>http://ambitiouspagoda.com/blog/development/destructible-3d-environmentss</link>
			</item>
	<item>
		<title>iTunes Radio Stream Title</title>
		<description>For about three weeks I have been lounging around my living room at school listening to Christmas music. Of course, as the majority of my time is spent using my Mac, I came across a great station under the iTunes radio category of "Holiday". SomaFM, with their tag line as ...</description>
		<link>http://ambitiouspagoda.com/blog/development/itunes-radio-stream-title</link>
			</item>
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		<title>First Attempt</title>
		<description>So I had an extremely ridiculous idea the other day. My girlfriend, who is originally from Hong Kong, speaks Cantonese as her first language and is proficient in Mandarin. I, being a good ol' American mono-linguist who took Spanish in high school and is now learning Japanese in college, only ...</description>
		<link>http://ambitiouspagoda.com/blog/trial-and-error-chinese/first-attempt</link>
			</item>
	<item>
		<title>Welcome to the Pagoda</title>
		<description>Finally, ambitiouspagoda.com is at least reasonably respectable. I installed a blog (who doesn't) and a wiki (really useful for all my project tracking) so that this site has a point in its own existence. I realize there are still a few design issues, but I'm happy for now, so people ...</description>
		<link>http://ambitiouspagoda.com/blog/pagoda-news/welcome-to-the-pagoda</link>
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